The HOTAS WARTHOG USB dual-throttle joystick is the result of an intense collaboration between Thrustmaster's development teams and members of the "simmer" community. Exchanges and studies were carried out constantly throughout the product's development phase, in order to create a joystick which meets the most specific and precise requirements of the experts. The result is the HOTAS WARTHOG: a replica set of the joystick, dual throttle system and dual throttle control panel of the U.S. Air Force A-10C attack aircraft.
Thrustmaster Hotas Warthog Joystick
Weighing in at more than 14 lbs and using metal for the joystick, throttle handles, and bases, the HOTAS WARTHOG joystick is physically imposing. When you take into account the 55 fully programmable action buttons and 2 four-direction hat switches, each with a built-in push button (the first joystick in the world to incorporate such a feature), it becomes clear that the HOTAS WARTHOG is in a class of its own.
The Most Precise and Feature-Filled Joystick You Can Get
The joystick features 19 action buttons, along with a "Point Of View" hat. It provides extreme precision, thanks to the H.E.A.R.T HallEffect AccuRate Technology magnetic sensor system it employs: 16-bit precision (65536 x 65536 values), with no gimbals (cardan joints). What's more, pressing on the joystick's buttons and triggers requires pressure identical to that required in an actual airplane – a true first in the world of joysticks. Particular attention has been paid to freedom of use for simmers, with the joystick's handle being detachable, and its base being detachable as well (allowing you to install the joystick in a cockpit).
Pull and Push Throttle System with Disengageable Afterburner
The throttle component has also been very carefully designed, with a dual throttle system allowing for independent control of 2 motors: a locking system lets the user either attaches the 2 throttles together, or else keeps them independent of one another. The magnetic sensor technology used for the throttles (14-bit resolution, with 16384 values on each throttle) provides unrivaled precision. Switching to the Idle and Afterburner detents is carried out via a Pull and Push system, for even greater realism. The Afterburner detent is disengageable, allowing users to perfectly adapt the throttle control to the type of airplane they are piloting. The throttles feature a total of 17 action buttons, a "Point Of View" hat and a "mouse hat / slew control".
Control Panel with 5 Programmable LEDs
The product's final mechanical component, the control panel, provides an extensive number and variety of controls. It includes a friction wheel, allowing users to manually adjust the resistance of the throttles according to their own taste. It also features backlighting for functions, which users will certainly appreciate for night flights; the 5 programmable LEDs are also a plus for use in dark or low-light conditions. The base includes a "trim wheel" and 15 action buttons, including numerous push buttons with resistance identical to that on a real airplane and industrial metal switches (2 or 3 positions) with highly realistic pressure.
Thrustmaster expert flying ecosystem
These products are part of a range of flight simulation peripherals that can be used in conjunction with one another: a complete ecosystem featuring the Hotas Warthog, TFRP rudder pedals* and MFD* (Multi-Functional Display) cockpit panels. These elements are also compatible with the T.A.R.G.E.T advanced programming software**.
* Sold separately.
** Free of charge, available for download from the http://ts.thrustmaster.com website.
T.A.R.G.E.T advanced programming software** on PC
The HOTAS WARTHOG joystick's deadly weapon is known as T.A.R.G.E.T (Thrustmaster Advanced pRogramming Graphical EdiTor). T.A.R.G.E.T is a software suite allowing users to test, configure and program Thrustmaster controllers.
T.A.R.G.E.T is more than an interface: it's also a powerful software application capable of simulating virtual devices such as a keyboard, joystick, mouse, and so on, in order to simulate all of the actions required for these devices' use. These actions are measured on the axes and buttons of the physical controllers, but sent to software applications via a virtual controller.
In this way, T.A.R.G.E.T allows for total interaction between different Thrustmaster USB controllers, with simplified configurations in simulators, and the use of a single preset for all controllers, rather than having to use as many different presets as controllers. Finally, T.A.R.G.E.T includes built-in presets for well-known games (both recent and older titles), and lets users create new presets too.